Geometry Database Tool Demonstration | J.M.Vilela-Slater
Автор: James M. Vilela-Slater
Загружено: 2025-03-30
Просмотров: 33
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This tool provides functionality for managing the skinning relationships between joints and geometry in Maya. Users have the ability to create custom databases and select where these databases are saved. It is developed using the SQLite schema in conjunction with Python, and it stores UUIDs (Universally Unique Identifier) for the recorded joints and geometry.
This recorded data binds geometry to its corresponding joint or unbind them when necessary, making updates to geometry for rigs extremely fast.
Check out my corresponding USD import and export tools designed especially for the handling of UUID's changing nature when geometry is exported or imported: • UUID geometry Import and Export tools demo...
Check out my 3D Technical Rigging Showreel!
https://vimeo.com/1068641448
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