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Is Ranged Fixed? | Raksha GM timer | Ranged Beta

Автор: Ralph Lee

Загружено: 2025-12-19

Просмотров: 406

Описание: The changes that were made to range feel pretty good for the most part. The core abilities definitely got a lot stronger and this causes less reliance on EOFs even though they are still necessary for high end dps, so the midgame is going to feel a lot better with range.

I'm not the best ranger in the main game, I've mostly just followed rotations from other people but this is something I cooked up myself.

Opinions on the changes:
Snapshot: Feels really good, essentially replaces zbow and it's spammable without needing a 4th/5th eof for range. Damage isn't good enough to warrant not using dbow or sgb/deadshot so I think it's in a good spot.

Snipe/piercing shot: Seems like it's really good especially at lower levels. I couldn't find a good spot to fit it in my rotation but I'm sure it will see use as it can hit 30ks.

Grico: Damage is a little overtuned but conceptually it works. I like that the AOE portion has been removed so now it's focused on single target but now range doesn't have a good way to aggro lots of targets at once. Tendrils was removed, maybe it could be re-added to fill this niche.

Bombardment: Great buff for an otherwise useless ability. Core to training, put it at the start of an aoe revo bar for your adrenaline dump and now ranged training isn't nearly as terrible as it is in the live game.

Deadshot: Good buff, maybe overtuned but conceptually very sound. It's another adren dump option that is essentially a single target SGB spec. As a secondary effect I like that ranged has more ways to hit more than 2 hitsplats at once, causing bolg stacking to become a lot easier. If you're at 0-1 bolg stacks you can use deadshot and/or SGB to get you to 2-3 to be able to dbow or snapshot. I was not a fan of how bolg stacking currently works in the maingame and find it very hard to pump good dps while tracking them.

Splinter shots: Good passive that works well with rapid fire and grico but I do not like the 40% adren cost especially if you have to cast it inside of your deathswift. Ends up being something you only cast prior to your deathswift causing it to be relegated to a prebuild. Feels very similar to old leng spec which ends up not being useful most of the time. Could be changed to an aspect so you have to choose splinter shots over darkness and I would like it 10x better.

Incendiary shot (proposed changes not in beta): I am quite a fan of critbuffing and the proposed changes would seemingly kill cross-style hybridding if similar changes were made to isolate mage and melee. Unsure about how I feel about this, meta changes could be nice and I could see the eventual future being same-style hybrid where you use two sets of range armor to do something between your DS. Sort of how old EZK you'd do a berserk burst rotation followed by a croar ezk bleed rotation before repeating.

Song: Earthbound - black balloons

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Is Ranged Fixed? | Raksha GM timer | Ranged Beta

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