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Mortal Kombat Trilogy (Playstation) - Jax Playthrough [HD] | RetroGameUp

Автор: RetroGameUp - TAS Videos

Загружено: 2021-03-01

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TAS tools were used in this video.

The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market.

TIMESTAMPS
0:00 Game Start
2:06 VS. Scorpion
3:10 VS. Ermac
4:14 VS. Noob Saibot
5:27 VS. Reptile
6:38 VS. Liu Kang
7:49 VS. Sonya
9:01 VS. Kano
10:13 Endurance 1 (Ermac, Mileena and C. Sub-Zero)
12:08 Endurance 2 (Kintaro and Motaro)
14:20 VS. Motaro
15:32 VS. Shao Khan
17:09 Mega Endurance (All male ninja)
20:17 Credits

JAX PLAYTHROUGH

Jax is mostly identical to his Ultimate Mortal Kombat 3 incarnation. He doesn’t gain any new move or animation.

Jax has many special moves, which may explain why he doesn’t gain new one in Mortal Kombat Trilogy. He has his Bionic Rush technique, which causes him to fly toward his opponent to punch him. He can also shoot either a single fire ball or two in succession, pushing him after the first. He keeps his Ground Smash move that is good to use as a combo ender. He also keeps his Gotcha Grab, complete with the HP tapping to punch to a maximum of five times in a row. Lastly, he has two unique throws. His backbreaker air throw is back and is an excellent way to catch an opponent as he is about to land. His regular throw can also be done four times in succession if HP is tapped quickly.

Jax’s main strategic is to lure his opponent toward him in order to perform his very damaging combo. In order to do this, shooting projectile will prove effective. His multi-throw is also quite damaging, going as high as 24%. His Bionic Rush is only useful at the beginning until the CPU crouch from hit and uppercut him. However, against the boss, it can be spammed. His Gotcha Grab, while rarely coming into play, works against the four bosses and will knock them down after the final hit.

Mortal Kombat Trilogy for the Sony PlayStation was released in 1996 as part of Midway’s effort to bring a complete Mortal Kombat experience to home consoles. This version merges content from the first three arcade titles—Mortal Kombat, Mortal Kombat II, and Ultimate Mortal Kombat 3—to offer what was, at the time, the most comprehensive entry in the series available on a home platform.

The game features a total of 37 playable characters, including nearly all fighters from the arcade versions and several secret or previously unplayable ones. Among them are Rain, Noob Saibot, and Chameleon, a hidden character exclusive to this version who randomly cycles through the palette-swapped male ninjas. Notably, Johnny Cage returns in this version, portrayed by a different actor than in the earlier games.

Nearly every stage from the original arcade trilogy is included, providing a variety of familiar backdrops for combat. Each character retains their signature special moves, and the game supports multiple finishing options such as Fatalities, Animalities, Babalities, Friendships, and Stage Fatalities. A new mechanic introduced specifically for Trilogy is the Aggressor Meter, which builds up as players land hits. When full, it temporarily boosts the character’s movement speed and attack power, encouraging a more offensive style of play.

While the gameplay is mostly faithful, the console’s CD-ROM format introduces noticeable loading times between rounds and occasional performance dips, particularly during transformation moves or when using characters with complex animations. Audio quality is somewhat compressed, though it remains consistent with the overall presentation.

TAS tools were used in this playthrough.

#Jax #MortalKombatTrilogy #PlayStation #PS1Gaming #RetroFighter #MKTrilogyPlaythrough #CyberArms #PowerhouseFighter #ClassicMK #90sGaming #RetroGameUp #MidwayGames #GroundPound #MKFatality #Brutality

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