Sculpting a Character From Scratch in ZBrush | Part 3
Автор: Meshed 3D Sculpting
Загружено: 2026-01-25
Просмотров: 19
Описание:
In this part of the series, we refine the final blockout and start adding important anatomy and facial details.
This stage focuses on polishing the sculpt by working on:
• Eyes, nose, lips and facial structure
• Muscle anatomy and proportions
• Overall form refinement
The entire character is sculpted from scratch in ZBrush, with no base mesh used.
Previous Parts:
▶ Part 1 – • Sculpting a Character From Scratch in ZBru...
▶ Part 2 – • Sculpting a Character From Scratch in ZBru...
This tutorial is helpful for character artists, ZBrush beginners to intermediate users, and anyone learning human anatomy for sculpting.
📌 Software: ZBrush
📌 Topic: Character Sculpting And Anatomy
#zbrush #charactersculpting #anatomy
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