UE4 Real-Time Clothes Being Wet Simulation Shader (2016)
Автор: youngjoong kwon
Загружено: 2016-12-07
Просмотров: 3631
Описание:
description: simulated clothes being wet according to rain, through shader
technique used: UE4 node-based shader programming
published in proceedings of the 30th Conference on Computer Animation and Social Agents (CASA 2017)
paper link: http://casa2017.kaist.ac.kr/wordpress...
for more information: youngjoongkwon.tistory.com
video scenario and edit by YoonJi Lee
animation by Dae-Yong Kim
team leader and shader programming by YoungJoong Kwon
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