Use Blizzards "success formula" in your own art
Автор: Trent Kaniuga
Загружено: 2026-01-30
Просмотров: 6461
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What’s the real formula behind Blizzard’s legendary games like World of Warcraft, Diablo, and Overwatch? In this video, veteran concept artist Trent Kaniuga breaks down the core creative principles Blizzard uses to consistently build successful games—and shows how artists can apply the same formula to their own artwork, portfolios, and careers.
Whether you’re a concept artist, illustrator, game artist, or aspiring professional, this breakdown will help you to think about how to present and release your artwork.
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Games I've worked on -
CURRENTLY WORKING ON- Twilight Monk Metroidvania
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
Ikeda: The Scrap Hunter (Programming + Art + Design)
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