Ranking EVERY Legend of Zelda Game EVER Made
Автор: Domainie
Загружено: 2026-02-11
Просмотров: 1183
Описание:
0:00 INTRO
0:05 Starting at the very bottom
1:02 Still near the bottom
1:58 Climbing slightly
2:50 Early era detour
3:59 Experimental territory
4:47 A small side entry
5:30 First mainline shake up
7:16 Quick stop in between
7:51 The original foundation
9:32 First big spinoff stretch
10:40 Multiplayer phase
11:57 Expanding that idea
12:52 Full crossover energy
13:58 Cooperative twist
15:24 Recent addition
16:48 Another alternate take
17:44 Genre blend moment
19:03 Expanded edition
20:16 Handheld continuation
21:31 Paired adventure part one
22:28 Paired adventure part two
23:27 Divisive design choice
24:56 New direction
26:15 Portable classic
27:32 Bold reinvention
29:33 Underrated gem
30:44 Modern rebuild
32:11 Genre defining era
33:39 Familiar but freer
34:53 Darker tone shift
36:59 Time pressure experiment
39:18 Stylistic gamble
40:59 Total reset
43:05 Massive expansion
44:57 The top spot
46:54 OUTRO
This is my full ranking of every Legend of Zelda game from worst to best, including mainline entries, handheld titles, remakes, remasters, and major spinoffs. From the infamous CD i trilogy to Ocarina of Time, from obscure side projects like My Nintendo Picross and the Tingle games to modern giants like Breath of the Wild and Tears of the Kingdom, this video breaks down the entire Zelda timeline in one complete list.
If you have ever searched for “best Zelda game ranked,” “all Zelda games ranked,” or “every Legend of Zelda game from worst to best,” this is that deep dive. I go through 2D Zelda vs 3D Zelda, traditional dungeon design vs open world exploration, motion controls in Skyward Sword, the time loop in Majora’s Mask, the freedom of A Link Between Worlds, and the sandbox creativity of Tears of the Kingdom. I also cover divisive entries like Zelda II The Adventure of Link, Phantom Hourglass, Spirit Tracks, and the Hyrule Warriors series, plus handheld classics like The Minish Cap, Oracle of Ages, Oracle of Seasons, and Link’s Awakening.
This ranking looks at gameplay mechanics, dungeon design, combat systems, exploration, story, atmosphere, bosses, replay value, innovation, and how well each game holds up today. I talk about what makes Ocarina of Time so influential, why Twilight Princess still has some of the best dungeons in the series, how The Wind Waker aged visually, and how Breath of the Wild changed open world game design forever. At the same time, I dig into why certain games struggle with pacing, difficulty spikes, hardware limitations, or design choices that did not age well.
Whether you grew up on the Nintendo 64 era with Ocarina of Time and Majora’s Mask, the GameCube era with Wind Waker and Twilight Princess, the handheld era with Game Boy and Nintendo DS titles, or the Nintendo Switch era with Breath of the Wild, Tears of the Kingdom, and Echoes of Wisdom, this ranking is built for longtime fans and newer players alike. It is a full retrospective on the Legend of Zelda series, covering over three decades of action adventure game design.
This is not just a nostalgia trip. It is a critical ranking based on how each game feels to play today. Some classics land higher than expected. Some beloved entries fall lower. Some underrated Zelda games might surprise you. If you have strong opinions about the best Zelda game of all time, the worst Zelda game ever made, or where your favorite entry belongs, you will probably disagree with something here. That is the fun of it.
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