NG+9 Soul of Cinder
Автор: cripple depre
Загружено: 2026-02-13
Просмотров: 3
Описание:
All bosses NG+9. SL 337, abusing chaos and dark infusions. Finished NG+7 before the SL1 run and it was super sloppy. This run was much cleaner.
Soul of Cinder: 1 attempt
Midir: 1 attempt
Demon prince: 1 attempt
Pontiff: 1 attempt
Osieros: 1 attempt (hit once by that charge smh)
Alrdich: 1 attempt (hitless)
Yhorm: 1 attempt, but stormruler so lol
Dancer: 1 attempt, but it’s an early game boss tbh…
Champion gundyr: 1 attempt, but parrying exists…
Abyss watchers: 2 attempts, greeded like a troll the first run…
Sister Friede: 4 attempts, first three were awful then we locked in (should have recorded but oh well)
Twin peinces: 8 attempts, for some reason they gave me a lot of trouble like the SL1 run even though I feel like I know the fight well. A small mistake seems to sometimes lead to disaster quick in this fight despite it seeming easy 95% of the time.
Gael: 20+ attempts ? Toughest boss by far in ds3, no clue how anyone can rank midir harder than Gael. Gael takes soul of cinder’s combo randomizer to the next level while adding the follow up cape in p2 and 3 which makes you have to time and or aim the roll perfectly. Every hit takes half a health bar or more while the cape alone is about a third. Resistances thru the roof so the fight is always long. Need to find sweet spot for punish windows without too much risk of combo extenders. His three hit combo ending with the overhand thrust is the safest punish but hard for me to bait. Lots of room for improvement on Gael but that’s why this game slaps.
The goal is to max the account, probably collect all covenant items during that time and plat trophy the game. Hopefully by then a deathless run will come together.
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