[UE4] How to REPLICATE/REPNOTIFY Multiplayer Values in Unreal Engine!
Автор: Aaron Hunt
Загружено: 2021-05-10
Просмотров: 18420
Описание:
I highly recommend any aspiring multiplayer game creator to watch this all the way through. This video discusses replication, ownership, repnotify, and relevancy all in one sitting.
0:00 - Introduction
0:56 - Setting up server/multicast events
2:09 - Running the events
2:30 - Explanation of Relevancy
3:36 - Net Culling
4:03 - OnRep (RepNotify) functions
4:43 - Testing our networking
5:56 - Replication without RepNotify
7:07 - Conclusion
If you have any questions, feel free to drop them in the comments!
Join the fun: / discord
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