Creating a Boss in Unity. Devlog
Автор: Ilia
Загружено: 2023-05-12
Просмотров: 347
Описание:
In this Video I will talk about how I created my first Boss fight for my 2d Metroidvania Game in Unity called Onchu. This is not the most complicated boss fight but it gives me a good base for future Boss creations.
I am self-taught gamedev and this is not a Tutorial, so please go easy on me. If you still want to analyze my scripts and learn from them, feel free to stop the Video at any time or download ALL Scripts (more than shown in this Video in detail) from my Patreon Page.
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🕗 VIDEO TIMESTAMPS
00:00 Intro
00:37 Bossfight Cycle
02:42 Programming and Animation
04:52 Trial and Error
06.34 Rocks, Rocks, Rocks
⚙ SOFTWARE USED
Game Engine: Unity
Art: Krita
Video Recording: OBS
Video Editing: DaVinci Resolve
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