Time Crisis 5 - 2 Player local CO-OP working
Автор: Gustav Wingburen
Загружено: 2025-06-05
Просмотров: 697
Описание:
Time Crisis 5 - 2Player local CO-OP working with the standalone version
Thanks Johnny Lawson for all the help to make this cool game working 2 player 🍻
Demulshooter + MAMEHooker in order to have damage lights working with my LEDWiz and HDRecoil controls the rest of the feedback. Both cabinets using player 1-Gun1 (COM1) on my cab
Remeber to have it public and private open to network on first run or change this in you firewall setting
The ahk files start the HOST and CLIENT side is pretty similar except the launch lines where the CLIENT side should set the IPv4 from the HOST (find it by running start-run-cmd-ipconfig) any could be started but the client side should put in credits first for two player would be preffered.
(Client side P1 AHK launch parameter)
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; Run DemulShooterX64.exe with specified parameters
Run, D:\Launchbox\ThirdParty\DemulShooter\DemulShooterX64.exe -target=es3 -rom=tc5
; Run the main executable with specified parameters
Run, TimeCrisisGame-Win64-Shipping.exe -NOINI -Language=JPN -netcoophost=1 -playside=1
(Client side P2 AHK launch parameter)
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; Run DemulShooterX64.exe with specified parameters
Run, D:\Launchbox\ThirdParty\DemulShooter\DemulShooterX64.exe -target=es3 -rom=tc5
; Run the main executable with specified parameters -address= Enter HOST PC's IPV4 adress (NOT this PC having the client)
Run, TimeCrisisGame-Win64-Shipping.exe -NOINI -Language=JPN -netcoophost=2 -playside=2 -address=192.168.x.xxx
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