Analysis: Core-A Gaming Reacts to Street Fighter V's 8 Frames of Input Lag
Автор: Core-A Gaming
Загружено: 2016-05-30
Просмотров: 730474
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YouTube Membership: https://youtube.com/coreagaming/join
Pateron: / coreagaming So yeah, Capcom producer Koichi Sugiyama has confirmed that this lag was indeed an intentional game design choice :(
Extra Content in Core-A Membership: / @coreagaming
X: @CoreAGaming
Patreon: / coreagaming
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Twitch: / coreagaming
Portuguese subtitles available now thanks to Marcelo Marques. Muito Obrigado!
Street Fighter 5's 8 frames of lag has caused some commotion in the FGC, but how much is 8 frames of lag and how does it affect the game? Also, this isn't actually a reaction video (though there is reacting in it).
BGM in order:
Street Fighter EX3 - Strange Sunset (Guile's Theme)
Street Fighter Alpha 2 Gold - Birdie Theme
SF Third Strike - Makoto Theme
SFV - Karin Theme
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