SAVE PERSISTENT DATA with JsonUtility in Unity
Автор: Modding by Kaupenjoe
Загружено: 2021-06-30
Просмотров: 21393
Описание:
In this Tutorial, we're going to make SAVING DATA GREAT AGAIN! Using the JsonUtility class to save data in the JSON format is going to be a breeze and it's just a good idea to do so!
== WRITTEN TUTORIAL ==
Blogpost: https://url.kaupenjoe.net/yt11/blogpost
== ASSETS & DOWNLOAD LINKS ==
GitHub Repo: https://github.com/Tutorials-By-Kaupe...
All files as gists: https://url.kaupenjoe.net/yt11/gist
All assets zipped: https://url.kaupenjoe.net/yt11/assets
Unity Package: https://url.kaupenjoe.net/yt11/package
== TIMESTAMPS ==
0:00 Intro
0:12 Setting up
0:53 Making the JSONSaving Class
2:41 Method to Save Data
3:49 Method to Load Data
4:37 Adding Input to call the methods
4:53 Saving File in the Assets Folder
5:25 Saving to the Persistent Path
5:45 DefaultCompany in your Path?
6:10 Loading also works!
6:20 Summary
6:45 Outro
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== LICENSE ==
Source Code is distributed under the MIT License.
== ADDITIONAL CREDITS ==
Outro Musik by Kevin MacLeod:
"That's a Wrap" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...
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== AFFILIATE DISCLAIMER ==
Some of the links and other products that appear in the video description are from companies which I will earn an affiliate commission or referral bonus from or are my own products. This means that if you click on one of the product links, I’ll receive a small commission or additional kickback without any additional cost for you. This helps support the channel and allows me to continue to make videos. Thank you for the support!
== HASHTAGS ==
#UnityTutorial #Unity #GameDevelopment #SaveData #Kaupenjoe
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