High Elf Realms - Roaring Lions, Shallow Guard | Arcane Journal | Warhammer | Old World Legends Show
Автор: Old World Legends
Загружено: 2026-02-23
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*🔥 Welcome back to Old World Legends! 🔥*
In today’s episode, we’re diving into *every major change in the High Elves Arcane Journal* — from the new *Chracian Warhost* and *Sea Guard Garrison* Armies of Infamy to the *brand‑new unit entries* that expand the Asur roster. If you’re a High Elf general looking to understand what’s new, what’s changed, and how these updates reshape the faction’s identity on the tabletop, this video is your complete guide.
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🦅 *What We Cover in This Episode*
🐺 *1. The Chracian Warhost – Army of Infamy*
A full breakdown of the wild, aggressive, monster‑hunting subfaction built around the traditions of Chrace.
What units the Warhost unlocks
What units it restricts
How White Lions and their supporting elements change in this list
The army‑wide rules that push you toward a fast, hard‑hitting, counter‑charge playstyle
How this list compares to the classic High Elf combined‑arms approach
If you’ve ever wanted to run a **White Lion‑themed army**, this is the most complete version Games Workshop has ever supported.
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🌊 *2. The Sea Guard Garrison – Army of Infamy*
A defensive, disciplined, coastal‑themed force built around Lothern’s elite garrison troops.
How Sea Guard become the backbone of the list
What new synergies the Garrison rules unlock
How the army shifts toward shooting, counter‑charges, and board control
What units are added or removed to reinforce the theme
Why this list plays differently from the standard High Elf gunline
This is the closest TOW has come to capturing the feel of a **true Lothern city‑defense force**.
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⚔️ *3. New Unit Entries*
The Arcane Journal brings several new or reworked units to the High Elf roster. We’ll cover:
*New elite infantry options*
*Revised cavalry profiles*
*Specialist support units*
*Monsters and characters unique to the Armies of Infamy*
How these units fit into both the AoI lists and the main High Elf army
Each new entry adds texture to the faction — and in some cases, fills long‑standing gaps in the Asur toolkit.
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📜 *4. Updated Rules, Profiles & Special Abilities*
We’ll walk through:
Statline changes
New special rules
Updated interactions with core High Elf abilities
How these changes affect internal balance
Which units rise or fall in the new environment
Some of these tweaks are subtle, but they have major implications for list building.
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🎯 *5. How These Changes Affect the High Elf Meta*
Finally, we’ll look at the big picture:
Which builds get stronger
Which units gain new relevance
How the Armies of Infamy shift the faction’s identity
Whether the new units help shore up High Elf weaknesses
What this means for competitive and narrative play
The Arcane Journal doesn’t just add flavor — it meaningfully reshapes how High Elves function on the table.
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*💬 Join the discussion:*
Which new High Elf unit or Army of Infamy are you most excited to try — Chracian Warhost or Sea Guard Garrison?
*⚔️ Subscribe for more Old World content:*
Faction guides • Army reviews • Rules breakdowns • Tactics • Hobby talk
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