Dead or Alive has a problem (Ex-Pro Analysis)
Автор: LionZ Den Gaming TV
Загружено: 2026-02-17
Просмотров: 92
Описание:
Dead or Alive 6 looks flashy, fast, and mechanically solid… so why has it never reached the level of Tekken, Mortal Kombat, or Street Fighter?
As a former competitive Tekken player, I’m breaking down why Dead or Alive 6 struggled to become a true “main stage” fighting game despite having depth, strong mechanics, and a dedicated community.
We’ll talk about identity, branding, competitive support, spectator appeal, and the perception problem that’s followed the DOA series for years. Is it a gameplay issue? A marketing problem? Or something bigger?
How does it compare to giants like Tekken, Mortal Kombat, and Street Fighter — and what would it need to change to truly compete?
This isn’t a hate video. It’s an honest breakdown.
Drop your thoughts below — did DOA6 deserve more success, or did it miss its moment?
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