Nintendo DS Programming In C - 16 Colour Tiles - Episode 2
Автор: Retro C Game Programming
Загружено: 2025-01-16
Просмотров: 279
Описание:
In this video I will explain and show how to create and use 16 Coloured Tiles on the DS, to create a scene on the top and bottom screens. I will also explain the limitations that each Screen faces and how to work with the background layers that each Screen can have. I then show a Demo that I have created for you to use as a starting project, and go through how it works and why I chose the functions I did. I provide in the link below, both the source code and image files for you to play around with. You may also want to check out my video on the DS2Tile graphics converter tool and also watch my DS Tech Specs video.
My SourceForge page link is below
https://sourceforge.net/projects/retr...
If you have found this info useful, please consider saying thank you by, buying me a coffee at
https://buymeacoffee.com/briangivenh
Or buy a game or check out my current games over at Itch.io
https://brig78cx.itch.io/
Any issues or questions about the video, please let me know below and I will reply next time I am online.
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