#11 Shield Block Ability (GAS) | RPG Framework in Unreal Engine 5
Автор: Infinity Edge Games
Загружено: 2024-10-31
Просмотров: 2336
Описание:
In this tutorial, we’ll build a Shield Block Ability in Unreal Engine 5 inspired by the mechanics in Dark Souls! Using the Gameplay Ability System (GAS), we’ll cover everything you need to add a powerful shield block to your RPG game. This includes granting immunity to incoming damage, triggering reaction animations when attacks are blocked, and consuming stamina during each block action. Perfect for those looking to add depth to combat!
What You’ll Learn:
🛡️ Setting up the Shield Block Ability in GAS
🛡️ Applying damage immunity while blocking
🛡️ Creating attacker reactions to blocked attacks
🛡️ Stamina consumption management for balanced gameplay
By the end of this video, you’ll have a robust shield block mechanic that can be easily adapted for other characters in your game!
📍 Roadmap Available https://github.com/orgs/infinityedgeg...
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Content
00:00 - Intro
00:28 - Block Montage
02:35 - Block Ability
04:04 - Damage Immunity
05:23 - End Block
07:29 - Attack Blocked Reaction
12:30 - Block Input Action
14:40 - Test
15:30 - Fix Errors
16:35 - Fix Montage
17:34 - Stamina Consumption
21:05 - Final Result
21:45 - Outro
#UnrealEngine5 #GAS #ShieldBlock #GameDevTutorial #RPGFramework #UE5
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