Unreal Tutorial - Fix Broken Kitbash Cargo Material Textures after Disabling Cargo
Автор: Masterwork Studio
Загружено: 2024-04-03
Просмотров: 97
Описание:
How to fix broken materials for Cargo assets after disabling cargo.
We had to send an Unreal project to a client that uses Mac. Due to Cargo not supporting Mac we had an issue with broken master materials after exporting the project to the client.
Follow these steps if you are trying to use an Unreal project containing Cargo assets but are unable to use Cargo or do not want to install the plugin.
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