Understanding Unreal - Possession
Автор: Alamar's Dev Domain
Загружено: 2025-08-23
Просмотров: 260
Описание:
This Unreal Engine 5.6 video is about getting a better understanding of how Possession works, and how it relates to Input.
We start by talking through how Player Controller Possession works, and then we update the Third Person Character Blueprint by adding logic for UnPossess that matches the Possess logic that's part of the Template. Next, we create a pair of Input Actions and an Input Mapping Context that the Player Controller will add, making it always available, and on those Input Events, we switch back and forth between the two Player Characters.
Thanks for watching. If you liked the video, and would like to see more, you know what to do. And If you would like to support this channel, or just want to download the project files, you can do so through my Patreon - / alamarsdomain
Chapters
00:00 - Intro and Shout Out
00:16 - Third Person Character Blueprint Changes
04:00 - Third Person Controller Blueprint
07:53 - Switch Player Character Function
15:26 - Outro
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