Why Training Mode Still Sucks in Smash Ultimate
Автор: Juggleboy
Загружено: 2019-07-31
Просмотров: 8279
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So basically, Nintendo changed the training mode to not counting combos once the opponent is out of hitstun. Which in theory is great, but not very practical. There needs to be some serious fixes to training mode if we want it to actually be useful for smash players to lab stuff on their own.
Quick note, it was 3 frames of advantage before. And I know that some combos that were registered before could be ended by jumping out of them, and that still is the case, but we are only talking about combos that can't be avoided through jumping.
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