The Unity C# Developer Bootcamp Part 16
Автор: Arin Sanghi
Загружено: 2025-11-24
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Описание:
Learn the workflow of a professional Game Programmer.
Game development is one of the most demanding yet rewarding fields in tech. To succeed, you need more than just passion; you need a professional workflow. Designed by a Senior Unity Developer, this course bridges the gap between "hobbyist" and "hirable."
We don't just copy-paste code here. We break down the why and how of C# within the Unity engine. You will build complete gameplay loops, handle UI systems, and manage game state—all while adhering to the coding standards expected by top game studios.
Course Highlights:
Foundational C#: Variables, loops, and logic, explained through the lens of game mechanics.
The Unity Lifecycle: Understanding Awake, Start, Update, and FixedUpdate to avoid common beginner bugs.
Physics & Collisions: extensive work with Raycasting, Rigidbodies, and Layers.
Version Control: How to use Git/GitHub with Unity (a mandatory skill for any job).
Polishing: Simple animations, particle effects, and sound management.
The Goal: By the end of this course, you won't just have a game; you’ll have a portfolio piece and the coding confidence to ace a technical interview.
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