How to Save and Load your game | Godot 3.x
Автор: Hex Blit University
Загружено: 2021-10-15
Просмотров: 2474
Описание:
#Godot #Saving #Tutorial
Saving can be complicated, let's make it easier. Today let's walk through a project that has no saving or loading and lay the foundation for creating a scalable save system that can handle any new enemies and features you decide to add in the future.
🟦 Important Links 🟦
The Save & Load Project
https://github.com/HexBlitUniversity/...
Got Stuck? Want to review your code with the final version? Check it out here
https://github.com/HexBlitUniversity/...
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🟩 Summary 🟩
Saving and loading your game does not have to be complicated. If you put together a framework that can scale with your game. By approaching this as a system we can quickly get back to building our other awesome features and add more enemies without worrying about extra save work.
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🟪 Where I lurk 🟪
Twitter - / hexblit
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This video in Blog Form - https://dev.to/hexblit/save-your-game...
⌛ Bend the Timeline to your will ⌛
00:00 - Intro & Sample Project
00:54 - The save framework
05:43 - Optimize as you go
07:32 - Saving the player
12:26 - Starting over
16:43 - Saving Enemies
24:14 - Even more fun
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