Programming Intelligent NPCs! (Wildaria Devlog #18)
Автор: SpaceFudge
Загружено: 2024-12-16
Просмотров: 610
Описание:
WISHLIST on Steam: https://store.steampowered.com/app/19...
In this devlog, I make combat fun by programming context steering AI for enemies, give enemies special AOe abilities and procedural weapons, level up loot system and enemy difficulty, and add controller support
Wildaria is an Action-Adventure Pet Collector RPG set in an Infinite Fantasy World. Explore the rich, living, procedurally-generated Open World encountering randomly generated quests, fast-paced combat, loot, dungeons, pets, and more.
Music by Spencer Clarke
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0:00 How to make fun Enemy AI?
0:24 Enemy AI in Games
1:10 Programming Context Steering
1:56 Combat Behaviors
2:22 Special Abilities
3:02 Dash Ability
3:13 Enemy Difficulty and Procedural Loot
3:50 Controller Support
4:04 Playtesting
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