Crafting Scenes with Three Layer Objectives
Автор: Greco Story Lab
Загружено: 2026-02-03
Просмотров: 1140
Описание:
0:00 Intro
01:50 Golden Standard
02:21 The Three Layers
05:45 Objective, Tactics, and Beats
06:37 Building the engine (the triangle method)
07:36 Weaponizing it (10 levers to turn the triangle into pressure)
24:16 Common Mistakes
27:00 High-Utility Exercises
In this video, I break down how to build scenes that generate tension automatically by running on three objectives at once, so your dialogue stops feeling like information exchange and starts feeling like pressure, negotiation, and damage.
Instead of writing scenes around a single goal (“get the information,” “convince them,” “advance the plot”), I’ll show you how to design scenes that operate on three simultaneous layers:
1) an external objective (what changes in the plot),
2) a relational objective (what’s being negotiated socially: power, trust, status)
3) and an identity objective (what the character needs to believe about themselves to survive the moment).
Then, we’ll break the system down into practical tools you can use immediately:
How to separate plot, relational, and identity objectives so they don’t collapse into one
-How to create subtext by keeping at least one layer unsaid
-How to use tactics and beats to escalate scenes without shouting or spectacle
-How to force meaningful trades so scenes don’t end clean
-How to end scenes with consequences that create momentum instead of resetting.
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