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How to create Lyoko in IFSCL 4.5.X - tutorial

Автор: BloxSplash

Загружено: 2023-05-26

Просмотров: 1727

Описание: Hi everyone, sorry, I havent posted in very long. In this video i teach you how to recreate your destroyed Lyoko in IFSCL 4.5.X including surface sectors.
If you dont want to watch here:
=====
Carthage/Sector5
1)
build
build.carthage
2)
buildcodes
carthage.code.UniqueValue (replace uniquevalue with the code in the buildcodes window)
carthage.sealevel.RangedValue (replace rangedvalue with something inbetween 300 to 600)
carthage.bipolarcrd.0.0
carthage.allocate.2000
3)
build.sim
build.compile
(use the fast forward in pause menu)
build.exe
You have created Sector5!
=====
Surface Sectors (mountain, forest, desert, ice)
1)
build
build.mountain
2)
buildcodes
mountain.code. (the code with blue box around it in buildcodes window)
mountain.sealevel.RangedValue (replace rangedvalue with something between 300 and 600)
mountain.towerroad. (the number beside the little tower in buildcodes window)
vmap.toweraccess
mountain.toweraccess. (the text beside "mountain access")
mountain.bipolarcrd.90.345
mountain.allocate.1800
3)
buildcodes.forest
forest.code. (the code with blue box around it in buildcodes window)
forest.sealevel.RangedValue (replace rangedvalue with something between 300 and 600)
forest.towerroad. (the number beside the little tower in buildcodes window)
(click the sector icon in vmap.toweraccess window to switch it to forest)
forest.toweraccess. (the text beside "forest access")
forest.bipolarcrd.270.213
forest.allocate.1800
4)
buildcodes.desert
desert.code. (the code with blue box around it in buildcodes window)
desert.sealevel.RangedValue (replace rangedvalue with something between 300 and 600)
desert.towerroad. (the number beside the little tower in buildcodes window)
(click the sector icon in vmap.toweraccess window to switch it to desert)
desert.toweraccess. (the text beside "desert access")
desert.bipolarcrd.180.666
desert.allocate.1800
5)
buildcodes.ice
ice.code. (the code with blue box around it in buildcodes window)
ice.sealevel.RangedValue (replace rangedvalue with something between 300 and 600)
ice.towerroad. (the number beside the little tower in buildcodes window)
(click the sector icon in vmap.toweraccess window to switch it to ice)
ice.toweraccess. (the text beside "ice access")
ice.bipolarcrd.360.345
ice.allocate.1800
6)
build.sim
build.compile
(use fast forward in pause menu)
build.exe
You have completed Lyoko!

thanks for watching. the next tutorial will be creating garageskid and skidbladnir, navskids.

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How to create Lyoko in IFSCL 4.5.X - tutorial

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