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WarioWare Analysis - Game Design 101 | PostMesmeric

WarioWare

Wario

Wario Ware

Mega Microgames

Microgames

Microgame$

Nintendo

Smooth Moves

Game Boy Advance

Wii

minigames

Mario Party

Waluigi

wario

wii

nintendo

warioware

wario ware

mega microgames

microgames

smooth moves

WarioWare Gold

warioware gold

waluigi

warioware analysis

warioware review

wario ware review

wario ware analysis

game design

game design 101

Автор: PostMesmeric

Загружено: 2016-06-21

Просмотров: 18231

Описание: Nintendo embraced the ADD culture of the early 2000's with a rapid-fire barrage of microgames featuring their own portly anti-hero. But what can we learn about designing games from something so insane? I'm analyzing WarioWare on the Game Boy Advance and seeing what can be taught about making player-friendly games.

Character design by Figgs:   / toasterbrutals  

Follow me on Twitter!
  / postmesmeric  

Check out more music by Janet Mars!
https://mjanetmars.bandcamp.com/

Additional music from OCRemix.org

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WarioWare Analysis - Game Design 101 | PostMesmeric

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