Defining Game Studies Play As Problem Solving
Автор: Educeumm
Загружено: 2025-01-31
Просмотров: 45
Описание:
In this episode of EDUCEUMM, host Chy'Na Nellon engages in a deep conversation with Michael Hall about the intersections of game studies and archaeology. They explore the concept of serious games, the importance of understanding cultural artifacts, and how digital humanities can enhance educational experiences. Michael shares insights into his research on Cycladic figurines and the potential for creating immersive educational games that connect players with historical contexts. The discussion emphasizes the value of diverse perspectives in understanding the past and the role of technology in making archaeology accessible. In this conversation, Chy'Na Nellon and Michael Hall explore the intersection of cultural context and virtual reality experiences, reflecting on how different environments shape user interactions. They delve into Hall's PhD journey, discussing the challenges and insights gained throughout the process. The discussion also covers the evolving field of digital humanities, emphasizing the importance of accessibility and the need to democratize knowledge through technology.
#educeumm, #GameStudies, #Archaeology, #SeriousGames, #CulturalStudies, #DigitalHumanities, #VR, #InteractiveDesign, #Research, #Education, #culturalcontext, #PhDjourney, #digitalhumanities, #accessibility, #gamedesign, #archaeology, #education, #technology, #research
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