Playing More Endgame | Beyond the Rails 1.4 (Glinting Circle) | Neverness to Everness
Автор: Shadowbolt70
Загружено: 2026-11-05
Просмотров: 68
Описание:
I still play Neverness to Everness and I still like the game. I got to the point where I can clear endgame a while ago. I don’t know if anything in this game can top the Justice Executioner in terms of difficulty, even the maxed out Anomaly Commissions. So, I did Beyond the Rails and mostly used it refine some of my teams. It definitely took a bit of fine-tuning, but I am satisfied with all of my teams currently. I feel like I managed to built them like how I build my ZZZ Agents…, not too shabby. Plus, I did this without the Selectable Buffs too. That is pretty nice.
Nanally’s Team mainly revolves around Blossom to give extra Damage. Blackbird’s teams revolves around her having both Stain and Nova with Lacrimosa serving as her Sub-DPS, which just works. Shinku’s team is all about Charge to repeatedly use Shinku’s Ultimate for massive amounts of Damage; it definitely helped against Justice Executioner. One thing that I truly like about NTE’s combat is the Esper Cycles giving various effects, leading to massive damage and cool team synergies.
I saw a video talking about Powercreep in NTE and I gotta be honest, I don’t see it currently considering that Esper Cycles can level the playing field, in a sense.
Time Stamps:
00:00 — Eleventh Stop: Inbound (Nanally Team)
02:46 — Eleventh Stop: Outbound (Blackbird Team)
04:12 — Terminal Stop: Inbound (Shinku Team)
06:13 — Terminal Stop: Outbound (Blackbird Team)
08:10 — Nanally Team Builds
09:39 — Shinku + Hathor Builds
10:32 — Blackbird Team Builds
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