Warcraft III: Reforged Analysis
Автор: brownbear
Загружено: 2018-11-10
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Hey folks,
Today's video is an analysis of Warcraft III: Reforged, based on my time with the game at Blizzcon plus a small group interview with the developers. Hope you enjoy!
Production Notes:
I played through the demo version three times - the first time on Hard just to enjoy the experience, and two additional times on Normal to study the gameplay.
On the console, I don't want to imply that the bottom-bar design of both StarCraft titles is the only acceptable console. Rather it feels to me like the Reforged console is a higher resolution version of the existing one, rather than a from-scratch re-imagining of what the console for Warcraft III should look like given a wide-screen resolution.
References:
• Видео (Warcraft III: Reforged Panel)
https://www.codeofhonor.com/blog/the-... (making of Warcraft I)
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