FMOD Deep Dive into Ruined King w/ Joey Godard
Автор: SERGIO RONCHETTI
Загружено: 2025-06-04
Просмотров: 995
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This is the full interview i did with Joey from Power Up Audio on his awesome work for this epic game. Lots of great insights not to mention his organisational skills within FMOD studio.
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00:00:00 Intro
00:01:34 How did you get your start in game audio?
00:06:20 Ambiences and Snapshots
00:10:15 Programmer Instruments for Cutscenes and dialogue
00:13:02 Banks Optimisation
00:18:23 Music System Overview
00:26:30 Async Seamless Looping
00:28:50 Diegetic Music Spot Sounds
00:34:58 Dialogue Specific Music Stingers
00:36:25 Combat! Mono and Stereo Tracks
00:40:03 Referencing Events for Scalability
00:44:26 Slowmo Snapshot
00:46:05 Accessibility in Audio Settings
00:48:24 Environmental Music Snapshots
00:50:06 Speed Changes in Combat
00:55:06 User Interface Sounds
00:56:23 More Snapshots!
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