ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

I Made Terraria In JAI (Programming Language)

Автор: Cakez

Загружено: 2024-01-05

Просмотров: 16727

Описание: Wishlist ➤ https://store.steampowered.com/app/22...
Twitch ➤   / cakez77  
Kick ➤ https://kick.com/cakez77
Donate ➤ https://ko-fi.com/cakez77
Discord ➤   / discord  
Twitter ➤   / cakez77  
Patreon ➤   / cakez77  
TokTok ➤   / cakez_77  
····················································································

My Game Tangy TD
https://store.steampowered.com/app/22...

····················································································

Jai is a programming language designed to be a competitor to C++. The creator of it is a game developer called Jonathan Blow. In this video I'm creating a simple Terraria clone in Jai.
Repo: https://github.com/Cakez77/terraria_c...

····················································································

About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.

····················································································

Check out some of my other videos!
   • I Tried JAI, Can It Replace C++?! (Program...  
   • First Time Using Godot As C++ Developer  
   • Tired Of Unity? Let's Make Celeste In C++  
   • This Made My Game So Much Better - Devlog  
   • I Made Vampire Survivors In C++  
   • A Day In The Life Of An Indie Developer & ...  
   • My life changing year of C++ game development  

····················································································
#coding #gamedev #terraria #jai

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
I Made Terraria In JAI (Programming Language)

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

I Made Tower Survivors In Godot

I Made Tower Survivors In Godot

Я попробовал ZIG. Может ли он заменить C?

Я попробовал ZIG. Может ли он заменить C?

I Made A Survivors Clone In Godot

I Made A Survivors Clone In Godot

I Tried JAI, Can It Replace C++?! (Programming Language)

I Tried JAI, Can It Replace C++?! (Programming Language)

I Made a Christmas Game about Speedrunning... in 20 Days

I Made a Christmas Game about Speedrunning... in 20 Days

I Completely Underestimated Terraria...

I Completely Underestimated Terraria...

10 Years of Game Development in 20 Minutes

10 Years of Game Development in 20 Minutes

Что, если бы Minecraft был сферическим? — PlanetSmith Эпизод 1

Что, если бы Minecraft был сферическим? — PlanetSmith Эпизод 1

reverse engineering makes you a better programmer

reverse engineering makes you a better programmer

First Time Using Godot As C++ Developer

First Time Using Godot As C++ Developer

Jonathan Blow on his programming language jai!

Jonathan Blow on his programming language jai!

How Terraria is The Perfect Videogame (and why Minecraft will never be)

How Terraria is The Perfect Videogame (and why Minecraft will never be)

Beating Terraria Using the NEW Velociraptor

Beating Terraria Using the NEW Velociraptor

Odinlang Creator Ginger Bill Talks Odin!

Odinlang Creator Ginger Bill Talks Odin!

Switch НЕ БЫСТРЕЕ, чем if (в C++)

Switch НЕ БЫСТРЕЕ, чем if (в C++)

Creating a game in C and Raylib in 1 year - Making of Sidestep Legends

Creating a game in C and Raylib in 1 year - Making of Sidestep Legends

I Optimised My Game Engine Up To 12000 FPS

I Optimised My Game Engine Up To 12000 FPS

Jblow Talks About Rust, Jai, And More | Prime Reacts

Jblow Talks About Rust, Jai, And More | Prime Reacts

Создать игру за 3 дня и выпустить её в Steam (Мы провалились?)

Создать игру за 3 дня и выпустить её в Steam (Мы провалились?)

Is OpenGL Worth It? | Cakez Reacts

Is OpenGL Worth It? | Cakez Reacts

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]