True Bounty Hunting - Bring Them Back Alive! Useful Brigs and Non-lethal Framework Mods
Автор: Richard Presents Starfield Essentials
Загружено: 2024-07-10
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True bounty hunting using Useful Brigs and the Nonlethal Framework Mods!
Bounty hunting is a hot topic in Starfield, thanks to the addition of Tracker's Alliance missions in the last major update.
I will show how to use the Useful Brigs and the Nonlethal Framework Mods to take bounty hunting to the next level.
I'll demonstrate what these mods can do, and what may be their limitations, at least based on my testing.
00:00:00 Intro
00:00:52 Required mods
00:01:30 Suitable ship habs
00:01:56 Crafting handcuffs
00:02:16 Installing the Brigs Control Terminal
00:02:39 Equip bounty hunting characters with EM weapons like Novablast Disruptors
00:03:05 Using the Relentless Bounty Hunter Ship
00:03:21 Capturing Crimson Fleet pirates as a CF pirate and not having started the Tracker's Alliance quest
00:05:43 Turning in prisoners to UC Security for credits
00:06:02 Variations on scanning crowds for bounties: persuasion, restraint, send to brig
00:07:24 The prisoner is not visible in any cell but he is on board per the brig terminal
00:07:53 Starting combat immediately, incapacitating the target, and then trying to restrain him results in Neon Security going agro
00:08:48 Starting combat and then shooting the target; guards are fine and mission completes
00:09:13 Tracker's Alliance board mission for wanted alive target
00:09:42 Getting the Tracker's target in custody and sending him to the brig results in mission FAILURE although she is in the brig and can be rendered to UC Security
00:10:25 Finding two random scanning bounties and trying to render them to UC Security without sending to the brig
00:11:37 You must put prisoners in the brig before turning them in to security
00:11:53 Trying the Taiyo 2x1 Armory hab, with its "mini-brig"
00:12:24 Completing a mission board task with a Spacer Vulture target
00:13:34 Using nonlethal force with a Tracker's Alliance mission to bring a bounty back alive
00:14:36 Capturing 17 prisoners in my brig and turning them in to UC Security
00:15:17 Outro
This video is a sequel to my last video on finding bounties in Starfield. That video shows the vanilla or mod free experience.
Tracker's Alliance - How to Find Random Bounty Targets: Starfield Essentials
• Tracker's Alliance - How to Find Random Bo...
In order to take bounties alive and put them in your brig, there are five prerequisites.
First, you need to install the following mods or Creations. The first three are by Korodic, and the last is by Shadedness.
Nonlethal Framework
https://creations.bethesda.net/en/sta...
https://www.nexusmods.com/starfield/m...
==
Useful Brigs
https://creations.bethesda.net/en/sta...
https://www.nexusmods.com/starfield/m...
==
The following is optional. It requires you to restrain a target before sending them to the brig. I use it in this video.
Nonlethal Framework Useful Brigs Patch
https://creations.bethesda.net/en/sta...
https://www.nexusmods.com/starfield/m...
==
The following is a requirement, unless you're already using a mod that adds similar capability, I recommend using this mod.
Shade's Immersive Looting
https://creations.bethesda.net/en/sta...
https://www.nexusmods.com/starfield/m...
==
Starfield Essentials: Building the Relentless Bounty Hunter Ship
• Starfield Essentials: Building the Relentl...
==
Starfield Essentials: Building the Wolf Class End Game Ship
• Build My Ship - The Wolf Class End Game Sh...
== UPDATE ==
Korodic left this note on my Reddit post about the mods:
“FYI you don’t need to build a standing terminal if you have a 2x2 furnished brig. It already has a terminal that has the function at the main desk. The standing terminals were mostly added for the new blank habs and the 2x1 armories.”
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