UE4 Materials: How I did this hyper-realistic Metallic chrome using imperfections from Megascans
Автор: Fabrice Bourrelly
Загружено: 2019-11-26
Просмотров: 25143
Описание:
Microscopic detailing using a texture from the newly free imperfections from Quixel to create this stunning looking chrome which can age in real-time.
If you're interested to know more about the course, please visit my webiste: http://www.fabricebourrelly.com
You can find the textures there.
https://quixel.com/megascans/library?...
The 3d model of the chair is from: https://www.designconnected.com/
The design of the scene is from a project by Bofill Architects and is called Fabrica:
http://www.ricardobofill.com/la-fabri...
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