Manual or Auto Save with these Simple Commands | Save/Load Variable | Fungus ep 7, Monkey Island 9
Автор: JollyFranchers
Загружено: 2021-11-08
Просмотров: 3180
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Follow the new Fungus Save System's progress by following CgTespy on Twitter:
/ cgtespy
If you are watching this and want to support me, please Wishlist Kid Detective on Steam! Here's the link and thank you in advance:
https://store.steampowered.com/app/15...
It's based off of Game Maker's Toolkit's video on "What Makes a Good Detective Game". Here's the link, it's a great video and I love that channel:
• What Makes a Good Detective Game?
Episode 9 on the dark journey to tutorialize Making Monkey Island in Unity with Fungus AND Episode 7 on the dark journey to tutorialize every aspect of the free visual-scripting tool called Fungus!! These are both great beginner series for people who want to start making video games.
In this video, we use the save variable and load variable commands to create an auto save system and a manual save system. Next, I will cover the built in Fungus Save Menu and Save Data objects!
And check out my podcast where my friends and I improv good stories—
https://podcasts.apple.com/us/podcast...
Follow my socials to stay up to date with the game-----
twitter- / jfranchers
Instagram- @jamfranch
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