EASY Tricky Tracks Chimps Strategy | BTD6 Black Border Guide (v53.2)
Автор: OneEyedDeacon
Загружено: 2026-02-23
Просмотров: 2882
Описание:
Previous guides no longer work because Ninja Kiwi made the tracks fatter, so you can no longer place towers as close to the tracks anymore. This is a tough map, but this was the easiest thing I could come up with. At the very least, I think the early game is pretty consistent. I'll make another guide if things gets reverted and you can place things closer to the track again.
Full unedited run: • [BTD6] Tricky Tracks - Chimps Unedited Run
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Text Guide:
Round 6 - 000 dart1 (under top pigeon) + 000 dart2 (lined up with plank next to pigeons) + 000 dart3 (lined up with middle pigeon)
Round 7 - 010 dart3
Round 9 - 000 engineer1 on close (top left of dart3)
Round 10 - 000 dart4 above top track (border touches spray paint can)
Round 13 - Etienne next to engineer
Round 14 - 000 wizard1 on close
Round 15 - 100 wizard1
Round 17 - 200 wizard1
Round 18 - drone swarm after 4th green from bottom left
Round 19 - 000 sniper1 on strong
Round 20 - 000 sniper2 on first
Round 21 - 000 mermonkey1 on bottom
Round 22 - 100 sniper1
Round 23 - drone swarm at start
Round 24 - 101 sniper1
Round 26 - 102 sniper1
Round 27 - drone swarm greens
Round 30 - 300 wizard1
Round 31 - 001 mermonkey2 next to wizard1
Round 32 - 201 mermonkey2
Round 33 - 010 sniper2
Round 34 - 021 mermonkey1
Round 36 - 301 mermonkey2, drone swarm at start
Round 37 - 320 wizard1 on first, drone swarm camos
Round 38 - 202 sniper1
Round 40 - 302 sniper1, drone swarm
Round 42 - 200 village1
Round 49 - 420 wizard1
Round 50 - 402 village1
Round 51 - 032 mermonkey1 + 302 mermonkey2
Round 52 - 032 mermonkey3 next to mermonkey2
Round 54 - 032 mermonkey4 (bottom left in Etienne and village range)
Round 55 - 032 mermonkey5 (Bottom right of Etienne)
Round 56 - 032 mermonkey6 next to mermonkey2
Round 59 - 402 mermonkey2
Round 62 - 410 ice1 under village
Round 63 - 310 ice2 above mermonkey1
Round 64 - 410 ice2
Round 65 - wizard1 on first if not already
Round 75 - drone swarm at start, UCAV last 3 BFBs (5th, 6th, and 7th)
Round 78 - drone swarm at start, UCAV 2nd rush (a bit after BFB pops, $28200)
Round 80 - 520 wizard1
Round 88 - 520 ice1, UCAV ZOMGs
Round 89 - 204 tack1
Round 92 - 420 alch1 for tack1 and ice1
Round 93 - 023 glue1 on strong next to engineer
Round 94 - UCAV + Drone swarm
Round 95 - 024 glue1 + 024 boomerang1 on strong next to tack1
Round 96 - 204 tack3 next to dart2
Round 97 - 204 tack3 under glue1, as close to the bottom track as possible
Round 98 - 024 boomerang2 on strongnext to mermonkey6, both abilities at start
Round 99 - 402 sniper1 + 200 village1
Round 100 - 204 tack4 next to mermonkey3, drone swarm
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