Non-PvP Fortress Battle: Alt Faction Rhun Defends ALL NEW Fortress Map Harath-dian! | BFME | AOTR
Автор: The Dwarven Hold
Загружено: 2026-01-19
Просмотров: 60
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In this great 2v1, I get back to normal PvE fortress battles with this ALL NEW Easterling-themed fortress map! Released with the AOTR 9.2.0 patch, this beautiful fortress long since teased by the devs delivers!
I go up against Gondor and Rivendell, and they do not disappoint!
Like the title states, I decide to make the Easterling theme complete by playing Alternate Faction: Rhun to defend this amazing fortress. This is a highly unusual thing to do, but it was so fun I'm definitely going to do it again! I don't normally get into the Alternate Factions, but this one has been a big exception to the rule, feeling so original and complete in and of itself, whilst also being full of mystery on account of it being the already mysterious Easterlings.
I really enjoy what the devs have done with making their own original story for their version of these peoples, from the Onyx Emperor down to the Great Khans and the serfs. Their original heroes Belohk, Razari, Khren-tak and Vah-rus are really cool, with their own little backstories reflected in their abilities and dialogue (Razari is one of the last of the Balchoth!). Their siege is completely different than anything in the game. They have their own original DRAGON hero as a 25pp spellbook power! And who doesn't love a new heroic unit called "the Dragon Knights"?
I've played these guys a few times in the past on my own, so I had some degree of familiarity with them already; but there are so many things to do with the faction I didn't have a lot of time to sink my teeth into due to trying to become familiar with this new fortress (it was my first time playing it seriously!) as much as with how to play this faction seriously. So, I look forward to trying these guys out more down the road to get in more practice and fully utilize all they have to offer.
One thing I have as a cause for disappointment: The dragon's big fire attack didn't melt the enemy's base like I thought it would! However, I know that in AOTR there is a counter to big nukes like that, which is just simply having higher levels on your structures. But this was also combined with Gondor's armor buff from their Stoneworker structures. So, Kharonax the Opulent felt like a bit of a waste! High structure armor is definitely something to keep in mind for next time....
Otherwise, this new dragon is brilliant! Not only do I love the armored look but the VOICE is stunning. And the name is befitting a great wyrm on par with "Smaug the Magnificent." You don't see a whole lot of ado with original dragons in the BFME world (I'm having a hard time thinking of even one...) so this was a refreshing addition to the mythos. And that the Easterlings as varied peoples should have their cultures revolve so much around a dragon is all too appropriate. Dragonfire cannons and flamethrowers with Dragon Knights are the cherry on top!
Something I was frustrated I did not get to use in this match, in spite of my best efforts to, was the Golden Chariots. These are essentially the Wainriders mentioned a few times in the appendix material to the Lord of the Rings books. The look and feel of the chariots, and the fact they buff surrounding Easterling cavalry, really lends a feeling of intimidation to them I was so looking forward to using. (Not to mention their bronze armor in conjunction with that of the kataphracts is sheer eye candy!)
But the AI put up one heck of a fight, keeping me on my toes and preventing an all out sallying-forth of these dangerous warriors. The fact that this fortress has not one, not two, but THREE main entrances makes it a tough one to defend. That it's so big is even trickier, as once you get accustomed to one gate being defended then you end up having to move your whole army all the way over to the other side, which takes a decent amount of time. (This is where having my aforementioned chariots and cavalry would have come in handy!) And the AI played quite well. I'm still not used to the new AI overhaul where it actually engages your troops, so that's something I need to get more practice with down the road. It would put down its Gardens of Ithilien land powers right at my entrances where I was having the hardest time defending! Loved it. Great challenge all the way around!
This faction and its new fortress are worthy additions to any BFME battle! Can't wait to play more!
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