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Unity Asset - Versatile Camera & Movement System

Автор: OTHI

Загружено: 2025-01-01

Просмотров: 94

Описание: Player Camera/Movement System
(By OTHI)


Get Here: https://assetstore.unity.com/packages...
Dev Website: https://www.othidev.com

*All In One Camera *

Table of Contents
1. System Overview
2. Installation
3. Setup Guide
4. Camera Styles and Configurations
5. Customization Tips
6. Demo Scene Instructions (Recommended)
7. Support and Troubleshooting

1. System Overview
The Player Movement System offers:
Modular and customizable movement mechanics.
Multiple camera modes (Third-Person, First-Person, Top-Down, Side-Scroller, etc.).
Integrated features like dynamic zoom, rotation, boundary constraints, and particle effects.

2. Installation
1. Import the Package:
Open Unity.
Drag the .unitypackage file into the Unity Editor.
2. Add Prefabs:
Locate the Player Prefab and Camera Prefab in the imported assets folder.
Drag them into your scene.
3. Assign Layers and Tags:
Ensure your ground objects are tagged as "Ground".
Assign the player prefab a layer for interaction if needed.

3. Setup Guide
Player Setup
1. Drag the PlayerController prefab into your scene.
2. There are multiple presets for movement values. (E.g. High-jump, low gravity, double jump, dash)
3. Assign the following:
Animator: Link your player’s Animator Controller.
Camera Transform: Assign the main camera's transform to the cameraTransform field in the PlayerController script.
Camera Setup
1. Drag the VersatileCamera prefab into your scene. OR
2. Add the Camera script to your main Camera.
3. Set the target field to the Player GameObject.
4. Select the desired camera mode in the VersatileCamera inspector.
5. Follow the chart to obtain desired camera conditions.


4. Camera Styles and Configurations
Camera Style Offset Movement Mode Smooth Speed Dynamic Zoom Boundaries Rotation Game Types Key Features
Third-Person Action (0, 5, -10) Camera Relative 0.2 Disabled Disabled Enabled Action-adventure, platformers Ideal for over-the-shoulder gameplay, dynamic follow with smooth rotation. (Fortnite style)
Top-Down (0, 10, 0) World Relative 0.15 Disabled Enabled Disabled RPGs, strategy, twin-stick shooters Provides a bird’s-eye view with boundary constraints. Great for tactical gameplay. (Project Zomboid style)
Dynamic Racing View (0, 3, -10) Camera Relative 0.2 Enabled Disabled Disabled Racing games Adjusts field of view dynamically based on player speed for immersive momentum.
Side-Scroller (0, 1-3, -10 - -20) World Relative 0.2 Disabled Enabled Disabled Side-scrolling platformers Follows the player on a fixed plane, ideal for 2D/3D side-scrollers. (Donkey Kong style)
First-Person View (0, 0, 0) Camera Relative 0.1 Disabled Disabled Disabled FPS, immersive exploration Mouse-controlled look for immersive first-person mechanics. (Indie Horror style)
5. Customization Tips
Adjust Offsets:
Modify the offset values in the VersatileCamera script inspector to achieve the desired camera positioning.
Enable/Disable Features:
Use toggles like enableDynamicZoom and enableRotation to activate or deactivate features. (Easy to use - toggles in inspector)
Particle Effects:
Customize jump and dash effects by replacing the prefabs in the PlayerController script inspector. (No exclusive particles in this package but there’s a space already made for you to add your own particles.)

6. Demo Scene Instructions (Recommended)
1. Open the included Demo Scene to see all features in action.
2. Test each camera mode by changing the Camera Mode dropdown in the VersatileCamera inspector.
3. Follow the chart to obtain different camera setups
4. Adjust movement settings (speed, jump force, etc.) in the PlayerController inspector.

7. Support and Troubleshooting
Camera Snapping or Misalignment:
Ensure the target field in the VersatileCamera script is correctly set to the Player object.
Movement Issues:
Confirm the cameraTransform is assigned in the PlayerController script.
Check for ground tagging to enable jumping.
Performance Optimization:
Disable unused features like rotation or dynamic zoom for better performance.


With this guide, you’re equipped to integrate the Player Camera/Movement System into your project seamlessly. If you encounter any issues or have feedback, reach out to me at [email protected] or consult the included documentation or consult A.i. Thank you for choosing the Player Camera/Movement System! 🚀

Want to begin releasing assets for free to patron subscribers in near future
Patreon: patreon.com/OTHI
Discord coming soon

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Unity Asset - Versatile Camera & Movement System

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