Why single-player is more immersive than online sim racing: AMS2 with 117% AI
Автор: G. Yam
Загружено: 2026-02-15
Просмотров: 33
Описание:
It's not perfect, but it's better than any open lobby race.
In an online race with 47 cars, only about 10 cars finish after 18 laps. You'd have roughly 20 pile-ups. This leads to resentment and revenge in the next race. Few people want to drive the slower classes.
Online, every driver tries to be Senna or Schumacher and win the race in the first corner.
On top of that, there are many cheats like shoving, bumping, and buying setups that exploit completely unrealistic bugs in the physics engine. And of course, there's pay-to-win through better hardware. If someone is just 0.1 seconds faster per lap due to better hardware, that already makes a difference of 10 seconds over 100 laps.
Online racing is great in some ways, but it's also a gamble with your free time. Most of the time, you end up 70% frustrated.
Offline racing can also get boring after a while if you set the AI too easy and just grind your way to the front. Set the AI in AMS2 to drive approximately 10% faster than you. Then attack it from behind. Add two slower classes to the multi-race and allow them a fault factor of 2.
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