Lessons for Live Action Roleplaying Games (larp) from What We Take With Us
Автор: Adam Jerrett
Загружено: 2025-06-30
Просмотров: 19
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Welcome to the softest takedown of empathy games you didn’t know you needed.
This video is a talk for a symposium on the commodification of feelings, the burnout of making personal games, and what happens when you make an analogue game and nobody shows up. From Life is Strange to grief-laced not-escape-rooms to the dangers of designing with your whole damn heart, welcome to my chaotic, meme-fueled journey through values-centred design, emotional labour, and the eternal question for all game designers: What are you taking with you, and what are you finally ready to leave behind?
Features sad tweets about nothing, a lone knight on a bench, bleeding fingers (no context), and too many memes
You might also get a sneak peek at What We Leave Behind, the larp version of crying in a circle with strangers (now with bonus healing)
I make video essays that are like "here's some academic citations, but make it spicy". Not your average game design video essay, but hopefully helpful for anyone trying to build games out of their mess.
📬 Say hi: https://bsky.app/profile/twoleft.bsky...
#GameDesign #LARP #Emotion #EmpathyGames #WhatWeTakeWithUs #PersonalGames #IndieDev
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