Creating a Camera Frustum in Houdini
Автор: Patrick Woo
Загружено: 2020-06-11
Просмотров: 15395
Описание:
In this video, I show how to quickly create a camera frustum in Houdini. Having a polygon geometry that outlines the camera frustum is useful as a visual indicator of the camera's direction and shows immediately which objects are inside or outside of the camera. It also allows for a geometric image plane and opens up visualisation options for clipping planes and projection mapping operations.
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