Muzzle Flash (マズルフラッシュ) (Xbox) - Mission 3, Pt. 4/6
Автор: seraphimzx
Загружено: 2017-07-25
Просмотров: 113
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Released exclusively in Japan in 2003 for the Microsoft Xbox, Muzzle Flash is an ill conceived, poorly executed third person shooter from top to bottom. Nearly every aspect of this game falls absolutely flat. From the aimless level design to the eagle-eyed, hivemind AI, and the rampant slowdown, Muzzle Flash is a case study in how NOT to craft a third-person shooter.
The game's sole saving grace is the cheese factor. Despite remaining a Japanese exclusive, the game is fully 'translated' in English. I use the term translated very loosely, as even the translation is riddled with grammatical errors and awkward dialogue. It's almost as if the translation fell solely on a single employee who just started attending English classes. Combined with the 80's era machismo, you'll be laughing at the corny Engrish just as much as you'll groan when you accidentally trigger a battery of trip mines in a pitch black tunnel 10 minutes into a mission.
This series is, as far as I can tell, the only completed playthrough of Muzzle Flash on YouTube. I originally made these videos in October 2016 after I came across an English review for Muzzle Flash on GameFAQs. The reviewer in question gave up due to the extreme difficulty. If you find yourself struggling through this mess of a game, I hope that these videos can guide you through some of the more frustrating missions (Pro tip: They're all frustrating!).
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