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Pokemon Emerald Kaizo Ironmon! Max Difficulty! Day #4

Автор: Wynaut Gamer

Загружено: 2026-02-25

Просмотров: 374

Описание: Help me endure the suffering of this almost impossible Pokemon Challenge!
Support the stream: https://streamlabs.com/wynautgamer
   / @wynautgamer  
Here are the rules:
All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
You can only catch OR kill one Pokémon per Route. It does not have to be the first one seen. All other Exp will come from Trainers.
Once a Pokémon faints, you must release/store it. No exceptions.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You can only use items that you pick up or are given by an NPC, no use of stores except for any type of Pokeball or Repel.
You must choose the starter at random before looking at the options.
You cannot use any legendary (which includes sub-legendary and mythical) Pokémon with the exception that you may select up to one legendary pokemon for the favorites clause. See the full list of legendary pokemon here. Pseudo-legendaries like Salamence are allowed.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
Banned items: Lucky Egg, Sacred Ash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc. Stealing them from a trainer battle is fine.
You may not re-fight trainers at any point using the VS Seeker or other means. You may not abuse respawning items by picking them up more than once
If you encounter a shiny, you are allowed to kill it for EXP as a bonus kill in addition to your allotted 1 catch/kill for that route.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
You have to talk to MOM when you start your journey, otherwise that's just rude.
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You cannot leave until you defeat ALL TRAINERS. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
You may only obtain 6 Pokémon for the Entire Run
If and only if 5 out of your 6 pokemon are lost, you may catch additional pokemon to use as HM Friends solely for out of battle HM use. You may not gain other any advantages from an HM Friend.
Additionally banned items: Leftovers, Soul Dew, Everstone.
You must use "Set" battle type in the in-game settings.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You may only use one Pokémon at all times. The only additional Pokémon you can carry are HM Friends. If you wish to swap your Pokémon and pivot to something that you see in the wild, you must commit to that new mon when you catch it and before you check its stats
No use of TMs or Move Tutor except for TM's you get from defeating Gym Leaders.
No using 599+ BST Pokémon. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your Pokémon team's highest level.
The following moves are banned: Healing Moves of any kind (Recover, Milk Drink etc, Drainpunch etc, Leech Seed. Refresh/Aroma etc), Spore, Assist, You are allowed to use a banned move either through metronome or after temporarily copying it using Mimic.
Using any physical move is banned while having Huge Power or Pure Power (special moves are okay).
Banned abilities don't apply to: Pokémon with BST 399 or lower, Pokémon with BST 400-410 (inclusive) that will eventually evolve
The Catch or Kill rule is now Catch Only. No fighting any wild Pokémon.
You may pick ONE Pokémon to be your nemesis.
One time per run you may kill it if you see it in the wild.
You may never catch your nemesis.
If your nemesis appears in the Lab, you MUST take the Pokémon that would fight it (as long as that choice is not otherwise banned) unless a favorite clause Pokemon is available instead.
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
No HP Healing Items while outside of battle
The only Held Items allowed are: Items that are consumed on use like berries or a white herb, with the exception of Focus Sash which is banned. Evolution items, a Smoke Ball (for running away from wild battles)
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
A few specific settings for Kaizo: Static Pokémon MUST NOT have level increase, No "Make Evolutions Easier", Forced Fully Evolved at Level 30, Add 3 Additional Pokémon to Boss Trainers
You cannot use the Move Relearner NPC to teach Sketch to a Pokemon that has already sketched a move.

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