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DYING LIGHT Walkthrough Part 16: IS BOZAK HORDE WORTH IT? (JADE GOT KIDNAPPED)

Автор: JUV3NIL3

Загружено: 2025-04-22

Просмотров: 11

Описание: #dyinglight #dyinglightgame
Episode 16 of the Dying light first walkthrough series!

BOZAK HORDE

In this episode, We are Going to Try out Bozak Horde for the very first time in hopes of getting better weapons because Jade got kidnapped and Rais keeping her in some museum.

⚡ Watch till the end for WTF moments, clutch survival, and chaotic fails! If you love meme gameplay, single-player zombie games, this is for you!

👉 LIKE & SUBSCRIBE for more Dying Light gameplay!
🔔 Turn on notifications so you don’t miss the next disaster!

💬 COMMENT BELOW: What’s the scariest moment you’ve had in Dying Light?


Chapters

00:00 - 00:14 Intro
00:14 - 00:51 Meeting Jade
00:51 - 1:44 Cutscene
1:44 - 3:50 Fighting Zombies
3:50 - 4:20 Finding Poster
4:20 - 17:44 BOZAK HORDE
17:44 - 19:00 Redeeming Dockets
19:00 - 20:26 Meeting Tariq
20:26 - 27:26 Reaching Museum
















Dying Light is a 2015 survival horror video game developed by Techland and published by Warner Bros. Interactive Entertainment. The game's story follows undercover agent Kyle Crane who is sent to infiltrate a quarantine zone in a fictional Middle Eastern city called Harran. It features an enemy-infested, open world city with a dynamic day–night cycle, in which zombies are slow and clumsy during daytime and extremely aggressive at night. The gameplay is focused on weapons-based combat and parkour, allowing players to choose fight or flight when presented with dangers. The game also features an asymmetrical multiplayer mode (originally set to be a pre-order bonus), and a four-player co-operative multiplayer mode.

The development of the game began in early 2012, after the team completed the development of Dead Island. The game's parkour system emphasizes natural movement, and David Belle, the pioneer of parkour, was invited to serve as a consultant for the game. To implement that, Techland had to abandon most of the story elements and construct them again from scratch. To create a story that would suit the taste of the American audience, the writing team collaborated with Dan Jolley. The story was inspired by both Heart of Darkness and The Plague. Announced in May 2013, it was released in January 2015 for Linux, PlayStation 4, Windows, and Xbox One. The game was planned to be released on PlayStation 3 and Xbox 360, but these versions were cancelled due to hardware limitations.

At release, Dying Light received mixed reviews from critics, with praise mainly directed at the combat, graphics, co-operative multiplayer, navigation and the day–night cycle, while receiving criticism regarding the story, difficulty, and technical issues. The game was a commercial success, breaking the record for first-month sales of a new survival horror intellectual property and selling 20 million units by April 2022. Techland committed to supporting the game, and released downloadable content packs, content drops and free updates for the game several years after the initial launch. An expansion, titled Dying Light: The Following, was released in February 2016. The sequel, Dying Light 2 Stay Human, was released in February 2022. A standalone game titled Dying Light: The Beast, which follows Kyle Crane thirteen years after the events of the original game, will be released in mid 2025.





#DyingLight #DyingLightGameplay #DyingLight10Years #DyingLightAnniversary #DyingLightMeme #ZombieSurvival #GamingFails #StoryMode #FirstPlaythrough #ParkourGameplay #FunnyGamingMoments #singleplayergames

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DYING LIGHT Walkthrough Part 16: IS BOZAK HORDE WORTH IT? (JADE GOT KIDNAPPED)

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