AWN @ FMX 2019: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics
Автор: Animation World Network
Загружено: 2019-06-21
Просмотров: 1514
Описание: As part of our AWN @ FMX 2019 Professional Spotlight series -- a set of exclusive video interviews shot during FMX - Kim Libreri, Epic Games CTO, talks about his work in the late 1990s as technology supervisor, alongside John Gaeta, producing the legendary “Bullet Time” VFX sequences on the Oscar-winning sci-fi thriller, ‘The Matrix.’ He also shares his insights on today’s growing use of game engines and real-time rendering in feature film and TV production.
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