GMod map porting Guide | GoldSRC to Source
Автор: Sereganeon
Загружено: 2026-01-11
Просмотров: 57
Описание:
Hey.
This is my first time trying to do something "serious" so this video is a bit junky. Probably the next time i will do better. But i hope this video still was informative or helped you in some way.
Sadly i cant YET drop links cuz of an account verification (this channel is new at the time im typing this), so sadly you need to find everything yourself. When the time will come, i will leave links for future viewers. Sorry.
Anyway. You can find almost everything i showed you in this video on the Valve Developer Community site
If you need direct help, you can find the Alium community Group in Steam and by the link get into our discord server. Or simply click the link in channel description.
links:
3kliksphilip porting video - • Getting CS 1.6 Maps into CS:GO
NOUG4AT channel - / @noug4at
Special thanks to:
DenDi85 - For helping me with models part
The Alium Gmod Community - If not them, i wouldn't even start doing this shi- :)
Chapters:
00:00 Intro
00:17 Necessary programs
00:53 Optional programs
01:33 Decompiling the map
02:22 J.A.C.K. Configuration
03:37 Creating Source materials
04:44 Getting started
06:09 Getting Skybox name
06:24 Materials and Water
07:06 Model porting
08:25 QC file configuration
09:41 Still porting the model
10:41 Embedding content
11:50 Outro
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