My Solution to a Fair DASH MACRO in Fighting Games | Nizaal Devlog 3.4
Автор: EkoGam3
Загружено: 2026-01-24
Просмотров: 2157
Описание:
Nizaal (placeholder name) is an indie fighting game inspired by both traditional and platform fighting games. Currently, the game is 16% finished. In this devlog entry, I discuss a new mechanic called "variable dash startup" which is intended to prevent certain players from having an advantage over others just because of their controller or button layout.
Can you see any flaws in this idea? Please let me know in the comments.
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