Delivering Markerless Motion Capture at Scale (vETC@Siggraph2022, Day 2 - Wednesday, August 10th)
Автор: ETCenterVideos
Загружено: 2022-10-27
Просмотров: 306
Описание:
Presentation by Disguise, EA, Move.ai and NVIDIA
How to capture performances - from a sports game, a concert, or a stage performance - in high fidelity, and what does it mean for the media & entertainment industry?
PRESENTERS:
Jamie Allan, M,E&B Industry Lead, NVIDIA
Chris Battson, Sr. Development Director, EA
Addy Ghani, VP, Virtual Production, Disguise
Niall Hendry, Head of Partnerships & Delivery, Move.ai
Vincent Hung, Animation Director, EA
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vETC is a virtual conference of significant presentations around emerging technologies (e.g., OSVP and ICVFX) and their impact on the M&E industry. Programmed by the Entertainment Technology Center@the USC School of Cinematic Arts and recorded live, speakers present concepts, workflows, business models, and case studies in showcasing disruptive and enabling technologies.
The concept of the vETC series came about in 2015 to fulfill the desire to populate an independent conference for the emerging tech topics while implementing the virtual capabilities by expanding beyond traditional physical conference attendees. It has advanced to cover a wide breadth of mainstream topics providing great insight into early-stage technologies in a TED-talk-style platform. Unlike unrecorded conferences, there is no single audience for this video series - anyone who wishes to catch up can hear from experts right at their personal computers.
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