Wuthering Waves Cube, Cubic n Cubie Abbowser Castle Warrior Level/Level 21 in ONE MINUTE SOLO +TIPS
Автор: fieldfare
Загружено: 2025-05-10
Просмотров: 1310
Описание:
0:00 Run
1:59 Cube Builds
2:28 Character Builds
1 minute 11 seconds
wuwa please let changli skin be good
Comments:
1. The best setup probably depends on your own stats but for me the best combo is 3 red modules, 2 General DMG Bonus and 1 Crit Rate module. I did a lot of tests with various combinations of these stats. The red CDMG modules (CDMG +100% and ATK +75%) come from fully completing Level 21, you CANNOT buy them from the shop.
1a. If you haven't completed Level 21 at all, I recommend 3 General DMG Bonus, 2 CDMG, 1 Crit Rate module. Adjust based on your character stats (mine are usually 2000+ ATK, 70%+ CR, 300% CDMG). Make sure you get the main stats that your cube needs (such as skill range, skill CD, etc)
1b. If you just want a Level 21 completion but are scared of dying, run HP stack Phoebe cube. The shield should be very beefy so you don't get onetapped, just make sure to stay in Cube Phoebe's range.
2. REROLL (restart) FOR THE FUSION MAP IT'S THE EASIEST. All the other maps are a slog, I did them a couple times to farm red modules. The enemies either have long invincibility frames upon spawning in or the mobs are super far apart or the boss has a super easy time killing you.
3. Use your ult to pause time while Jinhsi cube is beaming the boss. It is key to make sure she's actually hitting the boss first or else you just did it for no reason (as I did several times in this run...)
4. Use Element% DMG echoes on your characters, for example Havoc DMG% for whoever holds Camellya cube, Spectro DMG% for whoever holds Jinhsi cube. I do not think Basic/Res Skill/Lib DMG matter for the cubes, those are just for buffing your characters.
5. Adjust your echoes to reach 50 CR 300+ CDMG if possible, don't mind the set bonus just rely on Elem% echoes for elemental damage. Having signature weapons helps a lot with hitting these crit stats, but even without them you have plenty of time to clear the map.
6. Keep cube uptime high, do basics/ult/skill/intro to recharge them and make sure Jinhsi cube is ready by the time Inferno Rider comes out.
7. If you want to try fast runs you have to farm for the other red modules. Each element map drops a specific module so don't farm the same map over and over unless you need that module stat. All red modules seem to have the same substats of 75% ATK and 100% CDMG.
I think the cube team is pretty important; Roccia is key for grouping as some of the other damaging echoes push mobs away and you want everything in Cubemellyas range. I'm not really sure if it's worth it to lose strong grouping for a small amount more damage from another cube, and Roccia gives 40% def shred for enemies in her tornado. Character team should be flexible, just make sure it's someone who can charge the cubes fast enough.
Some more time can be shaved off of this run (you can see I missed Jinhsi's beam a few times, slowed time in bad spots, and could've minmaxed the echo builds some more) but I'm satisfied with this. Although I have S6 Changli, you can judge for yourself how impactful that was for this run.
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