First Proper Star Citizen VR Session (Arrow + HOTAS Dial-In)
Автор: 🜄 QuantumChronicle 🜄
Загружено: 2026-02-13
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This is Star Citizen • The Future of Gaming: StarEngine (4K)
I recorded this session flying the Anvil Arrow in Arena Commander to get comfortable with the latest changes and to properly bed in my HOTAS setup. It is also the first time I have genuinely committed to playing Star Citizen in VR, and it is brilliant. The sense of scale is unreal, but it also demands a different kind of discipline. Softer inputs, cleaner head movement, and button mapping that actually makes sense under pressure.
I first backed Star Citizen in 2012. I always hoped VR would arrive one day, but I assumed it would stay in the world of mods and workarounds. Seeing Cloud Imperium ship official, experimental VR support, and then keep iterating on it, is one of those rare “we actually got here” moments.
This is still an Alpha, and VR is still experimental, so I am not pretending it is flawless. There are rough edges, and you may need time to adapt your bindings and workflow. But even with the quirks, it is already doing something I have wanted from this project for over a decade: letting you fly a ship like you are actually inside it.
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