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WHAT ARE YOUR STATS IRL? Life RPG Stats and Character Creation!

Автор: LIFE RPG

Загружено: 2022-11-10

Просмотров: 5222

Описание: Today on Life RPG we are covering the basics: how to Create a Character, how to Roll Stats, how to get started with Life RPG! These tips and tricks can be turned into pro lifehacks with just a little imagination added to the mix.

Similar to RPGs, in reality, we have an inventory system and housing that we can customize based on our resources. We form parties with other characters to make the game more enjoyable and work on quests together. And many of us like to know our stats; whether it’s our school grades to our paychecks, we often look at life through a scoreboard.

There are many variations and formats, and gamification has been used in everything from education systems to marketing programs to corporate training systems. The main goal of gamification is to get participants to complete tasks by validating their participation and rewarding their accomplishments. It‘s focused on recognizing achievements and celebrating them with a reward.

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Welcome to Outside! Outside is the world's number 1 MMORPG with over 7 billion players worldwide… and that number is growing every single day! With the latest in high-fidelity graphics (depending on the species you’ve chosen to main), the ability to customize your character and even your base in any way that you see fit (as long as you’ve attained the gold needed to do so), and one of the deepest social networking systems that the gaming world has ever seen (which includes even this video!) It is easy to see why Outside has taken the world by storm!

The only true goal in Outside is to create a fulfilling experience for yourself… And hopefully for your fellow players as well. Although that part is completely up to you. There can be consequences for living outside the law, but some players have found it to be quite lucrative and wouldn’t have it any other way. Regardless of alignment, and whether you’re in the end-game retirement phase or still working your way through the tutorial, this channel has been designed from the ground up to assist in optimizing your gameplay and helping you reach whatever goals you have chosen to pursue.

Outside stands on the cutting edge of reality simulation, boasting an almost endless variety of mods, minigames, and content to capture the imagination of players. With a list of topics so extensive, you might find yourself slightly overwhelmed. In this episode we will talk a bit about the basic meters, stats, and attributes that will either help or hinder your journey through the world. We might cover these a bit more in-depth at a later date, but for now this should provide a decent overview… So let’s jump into it!

Gamification has been widely studied, and the benefits include improved engagement, higher knowledge retention, and greater completion rates of activities targeted. Making things more fun makes for a better experience and motives people to finish it.

This motivation comes from our brain’s release of dopamine when we experience something positive and rewarding. Having a game celebrate our achievement of working towards a task triggers this pleasure response in our brains, releasing the so-called “happy hormone” and making us feel good.

Getting that release of positive feelings makes us seek to do it more, and dopamine is closely connected to our sense of motivation. The greater a game makes us feel happy, the more we want to continue to play it.

Beyond the motivational element, gamification has also been linked to lower stress, greater empowerment, more resiliency, better focus, and more willingness to try something new. Additionally, we are less afraid of taking risks when gaming as we are more goal-focused.

Using gamification for our life is a great way to encourage ourselves to work towards our life’s purpose. It requires that we set goals and celebrate our accomplishments. It allows us to map our journey and see the steps needed to get where we want to go. And once clear, we can reward ourselves for completing each step and be proud of our achievements.

Seeing life as a game also helps us to get more immersed in our activities. Dopamine is linked to the flow state, where we are fully immersed in our present activity, and tasks often seem less difficult. When we are having fun, we’re focused on the positive and the end results.

Gamifying activities that are boring can help them to become less mundane. And as gamers, we understand the need for grinding to gain XP. Relating that idea to those time-consuming tasks that we don’t typically enjoy can make completing them less miserable when there is a reward for completion.

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